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Mission 01 · Lesson 03

The internet

Computers & Computational Thinking

35–50 min + optional 15 min

Work at your pace. Take a break between stages; there is no countdown.

You need: paper, a pencil and this lab. A helper is welcome for reading and discussion.

Connect to what you know

A saved picture can travel to another computer. Let’s follow a request and its response.

Understand it, step by step

  1. 1

    Your device is the client. When you open a page, it asks a server for information. A server is another computer running a service, not the internet itself.

  2. 2

    Routers pass data towards a destination using addresses. Information travels in small packets. Different packets may take different routes; our model shows only one simple route.

  3. 3

    A reply must travel back before your browser can display it. A disconnected link can stop the journey. Wi-Fi connects you to a local network; it does not guarantee that the server is reachable.

Watch a worked example

Ask for cat.png: device sends request → router forwards → server reads the file → server sends response → router forwards back → device displays the picture. The screen cannot show the new file at the request stage.

Pause and predict

Where would the journey stop if the router’s outgoing link failed?